feat: rewrite audiomenu in Python
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There is no reason for it to be a Rust program
This commit is contained in:
Jalil David Salamé Messina 2025-05-17 14:13:57 +02:00
parent c65e793a85
commit 0a9d16fb9a
Signed by: jalil
GPG key ID: F016B9E770737A0B
12 changed files with 295 additions and 857 deletions

View file

@ -1,22 +1,9 @@
{
lib,
rustPlatform,
cleanRustSrc,
}:
let
cargoToml = builtins.fromTOML (builtins.readFile ./Cargo.toml);
inherit (cargoToml.package) name version description;
pname = name;
src = cleanRustSrc ./.;
in
rustPlatform.buildRustPackage {
inherit pname version src;
cargoLock.lockFile = ./Cargo.lock;
useNextest = true;
meta = {
inherit description;
license = lib.licenses.mit;
homepage = "https://github.com/jalil-salame/configuration.nix";
mainProgram = name;
};
}
{ writers, python3Packages }:
writers.writePython3 "audiomenu" {
libraries = [ python3Packages.click ];
flakeIgnore = [
"E501" # line too long, but I like my code well documented
"W503" # line break before binary operator, ruff does this, I trust it
];
} ./audiomenu.py